SecretAct Greyhounds Tips
100% strike rate on Greyhounds in the last year
- Annual Profit
- 19
- Annual Strike Rate
- 100 %
- 30 Days Profit
- -
- 7 Days Profit
- -
12 Months Profit Trend
Aug 25 - Aug 26
- Highest ProfitMar 26
- 1.9
- Lowest ProfitAug 26
- -
Daily Profit
Last 23 Days
- Highest ProfitAug 15
- -
- Lowest ProfitAug 15
- -
SecretAct’s Tips
Today Tips
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WIN @
You could be following this one off a cliff. Consistently short-priced without landing a blow. Lack of a quick start means he has been finding trouble in running. The last race was a tricky race for the grade. This feels a little more open. If Romantic Storm gets a clear enough run, today could be its day.
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WIN @
An interesting first start for Westway Mario. Its trial back on 26th July has produced a winner at this grade, and I just wonder whether, if Westway can replicate anything like that from Trap 2, he could be challenging for the win on debut in A2.
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WIN @
Another coming from a break and has done a trial in recent weeks, posting a time of 28.62. The drop in grade is favourable and should see Take Off Disney go close.
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WIN @
Got beaten by a good one on the 2nd Aug by Murrow Toaster, who has since gone on to win at A5 level. If Glenrock can get by Trap 1 and hold the rail, he should be able to hold the rest off.
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WIN @
Looks the one to beat. Any repeat quick start and the job will be done in this race. Having run in A3 and A4 contests, winning is Horizontal's game in A5 contests.
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WIN @
I found this tricky between Trap 2 and Trap 6. Both seem to be the quickest out of the traps, but Rapido Wilson has a better finishing time than the No. 6 dog. Trap 2 should be able to start quick and grab the rail. It just depends if Trap 6 has enough speed to get around the field. More importantly, Trap 2 might find it difficult and be held wide. I'm leaning on Trap 2 to beat Trap 6 in this race.
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WIN @
Fluffed the start last time out. Other than that, posted some really great efforts, which for this race should see Whitewood Gigi stretch clear of the field, as long as they don't sleep in the traps.
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WIN @
Should be able to clear Trap 1 and hold the rail. Rap 5 is the main danger. A good start from 5 could see them challenge for the lead. 5 went very wide last time out. Can't afford to give away ground to Trap 3 - Ramblin Wild.
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WIN @
Should be too classy for this group. Finished in a huddle last run. Can sometimes fade in the finish, which happened last time. If that's the case, Trap 4 could be there to pick up the pieces again, but that was Trap 4's quickest start for a few races and would need to be repeated.
Profits calculated to a 10 point stake.
Value Rating is based on comparing the odds of a selection to the theoretical probability of winning based on the percentage of tips for it.